Computer Languages
Jump Mnemonic

In the example below JMP (jump) causes the program control to go to the marker 'A10' within the program. We can see code which loops continuousy, adding 1 to the value in AX:

ProgramExplanation
A10:
Names the marker for the program so it knows where to go to

ADD AX,01

adds 1 to the value in AX

JMP A10

the program goes to the A10 marker and executes the code below it.

Jump may have to be replaced by 'branch' for some processors used to run the code.